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Author |
Thread Statistics | Show CCP posts - 37 post(s) |
Natsett Amuinn
GoonWaffe Goonswarm Federation
537
|
Posted - 2012.12.04 14:11:00 -
[1] - Quote
Please make it so I don't have to put the mouse cursor over the little box that lists price adjustments when making a price modification on the market, in order to use the scroll wheel.
My nervous system and hand can't take the added moving around and having to get the mouse on that little box for the hundreds of market orders I have to update. |
Natsett Amuinn
GoonWaffe Goonswarm Federation
537
|
Posted - 2012.12.04 14:20:00 -
[2] - Quote
Tara Trada wrote:On the market, the price can solely be modified by the mouse-wheel when you constantly hover over the tiny price field.
This is annoying.
In Crucible you had to click on the field and you were able to change the price by the mouse-wheel, no matter where your cursor was on screen. Please bring us this feature back. It is a pain for marketeers!
Yes, please.
I went to bed last night able to play EVE. I can't play EVE today. My hand doesn't work well enough to move the mouse over that tiny little box just to change a price on one of the hundreds of items I have listed on the market.
This has to get put back the way it was. |
Natsett Amuinn
GoonWaffe Goonswarm Federation
537
|
Posted - 2012.12.04 14:40:00 -
[3] - Quote
Tippia wrote:Natsett Amuinn wrote:Tara Trada wrote:On the market, the price can solely be modified by the mouse-wheel when you constantly hover over the tiny price field.
This is annoying.
In Crucible you had to click on the field and you were able to change the price by the mouse-wheel, no matter where your cursor was on screen. Please bring us this feature back. It is a pain for marketeers! Yes, please. I went to bed last night able to play EVE. I can't play EVE today. My hand doesn't work well enough to move the mouse over that tiny little box just to change a price on one of the hundreds of items I have listed on the market. This has to get put back the way it was. You'll have to excuse me, but this doesn't fully make sense to me. Before, you had to move the mouse cursor over to the tiny field, click it, and then scroll up or down. Now you have to move the mouse cursor over to the tiny field and then scroll up or down. How is the latter worse? Is it because you have trouble keeping your hand still while using the scroll wheel, or am I forgetting some step in the process (can't log in right now so I can only go through it in my head)? Personally I wouldn't mind of that price adjustment method was also available through the keyboard (up/down-arrow or PgUp/PgDn or something), and that might help you too. Also, I wonder if it would be possible (and if it would help you) of the entire transaction window was the target for the scroll action GÇö any scrolling you did above it would be transferred to the price field. Or would that break things when selecting stations and amounts? However, on the whole, I immensely prefer the whole GÇ£scroll window under the cursorGÇ¥ paradigm since it lets you manipulate windows without bringing them in full focus, and that's a godsend in many cases. Didn't have to move anything yesterday.
Right click order, select modify, scroll up or down the correct numver of clicks, hit enter.
The problem is getting the cursor over the box.
My hand moves when I don't want it too, and precise movement isn't really possible for me anymore.
I know this is a really TINY issue for pretty much everyone, but it literally makes playing EVE next to impossible for me. It takes me a couple of tries to get the cursor over the "post" button here.
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Natsett Amuinn
GoonWaffe Goonswarm Federation
537
|
Posted - 2012.12.04 14:53:00 -
[4] - Quote
Shokre O'Corwi wrote:Natsett Amuinn wrote:Tara Trada wrote:On the market, the price can solely be modified by the mouse-wheel when you constantly hover over the tiny price field.
This is annoying.
In Crucible you had to click on the field and you were able to change the price by the mouse-wheel, no matter where your cursor was on screen. Please bring us this feature back. It is a pain for marketeers!
Yes, please. I went to bed last night able to play EVE. I can't play EVE today. My hand doesn't work well enough to move the mouse over that tiny little box just to change a price on one of the hundreds of items I have listed on the market. This has to get put back the way it was. By changing this the Univ.Inv. has finally become usable and taking into account that (probably) more people use the Univ.Inv then there are those changing prices for orders I don't think that change is reverting. I sure hope not. I don't really care that it improved the inventory. It's as simple as making it not require you to put the cursor over a tiny little box in the middle of another box just to change the price of an item.
NOT the entire window. It doesn't default to that window. You have to have the cursor IN the box for the scroll wheel to work. Three's zero reason for that. If I click an item and select "modify" it should default directly to the price change box regardless of what I have my mouse over.
In fact, the entire having to put the mouse over a window to make it active is silly. I can no longer scroll down the market list unless my mouse is over the list. I have to constantly move the mouse around to do things now.
I don't care how bad the inventory system was percieved, this is worse. |
Natsett Amuinn
GoonWaffe Goonswarm Federation
537
|
Posted - 2012.12.04 14:59:00 -
[5] - Quote
Tippia wrote:Quote:Not to mention it now highlights the entire price amount, so backspace just makes you have to type the entire new price in instead of being able to hit back space a couple times to just change the one or two numbers needed. My experience is that the highlighting before was so inconsistent GÇö it all depended on how you activated the window and tabbed around the fields GÇö that I got into the habit of just pressing arrow-right before any smaller price change to ensure that I was unselected at the end of the field. Yes, it's an extra key stroke, but it's the small kind of thing that muscle memory should pick up quite quickly, and again, the consistency of always having the price highlighted by default is something that appeals to me. YMMV of course. Having the price highlighted is fine, but I'd prefer just the last number as apposed to the enitre price. I don't want to delete the entire price when I hit backspace, just the last number; which the last two tned to be the ones that need changing.
Pop up boxes could at least pop up UNDER the cursor instead of away from it. Afterall, when you're modifying the price of a market order it's pretty easy to understand that that box is the focus, regardless of where the mouse is. It's not like you can select modify by accident, it's a rather intended action you take to get to that point. |
Natsett Amuinn
GoonWaffe Goonswarm Federation
537
|
Posted - 2012.12.04 15:10:00 -
[6] - Quote
Not just price modifications. Every single imput box requires the mouse cursor to be inside the input field in order for the scroll wheel to work.
Even if I want to build something I have to move the mouse cursor inside a box even smaller than the price modification one in order to scroll up to the number of runs I want.
This is horrible. |
Natsett Amuinn
GoonWaffe Goonswarm Federation
541
|
Posted - 2012.12.04 15:40:00 -
[7] - Quote
CCP GingerDude wrote:Magic Crisp wrote:Remotely delivering stuff from the corp assets doesn't work.
Details: I'm sitting in space. undocked.
Open corp->assets->deliveries, some location where is some stuff. rclick on stuff -> deliver->member->some toon
Right here prior to patch the corp delivery window refreshed with removing the assets from the corp deliveries and they appeared in the toon's personal assets (5m cache delay may apply).
Since patch nothing is happening.
Most of the traders are doing this remotely. So it's kinda priority.
Fixed internally. Is now in the QA pipeline for deployment. Any chance you guys will be making it so that the mouse cursor doesn't have to be inside the input field in order for the scroll wheel to work on things like price modification and manufacturing runs.
At least get it to work as long as the cursor is on the window? Maybe?
Not a fun experience this morning. |
Natsett Amuinn
GoonWaffe Goonswarm Federation
541
|
Posted - 2012.12.04 16:19:00 -
[8] - Quote
War Kitten wrote:Wivabel wrote:The killing of suspect flagged/GCC pods does not seem to generate killrights. Killing pods legal or not should generate killrights. Please tell me this is not a feature. This is going to make getting killrights pretty hard. Its already much harder than pre-patch. I wan't the killright "marketplace" to be fluid enough to be relevent. Killing a legal target has never generated killrights. Why should it start now? Being able to pod someone in high sec was never a legal action, why should that start now?
PS: This doesn't encourage anyone to perform a criminal act in high sec. On top of risking multiple ships, they now have to risk clones as well. This will discourage a lot of people from "being a pirate". |
Natsett Amuinn
GoonWaffe Goonswarm Federation
542
|
Posted - 2012.12.04 17:05:00 -
[9] - Quote
War Kitten wrote:Natsett Amuinn wrote:War Kitten wrote:Wivabel wrote:The killing of suspect flagged/GCC pods does not seem to generate killrights. Killing pods legal or not should generate killrights. Please tell me this is not a feature. This is going to make getting killrights pretty hard. Its already much harder than pre-patch. I wan't the killright "marketplace" to be fluid enough to be relevent. Killing a legal target has never generated killrights. Why should it start now? Being able to pod someone in high sec was never a legal action, why should that start now? Sure it was, killing your own corpmate's pod was legal in highsec. What didn't make sense was you could pod a friend (corpmate) but not a recognized enemy (<-5.0 sec status). Semantics.
Getting your ship blown up, or having someone take ore from your can, shouldn't give you anymore the right to pod someone then the other guy.
I blow up your ship, concord blows up my ship, and now you can pod me as well? If that's not disproportionate enough for you, I take 1 trit from your can, and you can pod me with zero consequence?
Is it legal for a suspect to pod you if you shoot at them? And how much would you spend on clones before you decide it's not worth it? |
Natsett Amuinn
GoonWaffe Goonswarm Federation
546
|
Posted - 2012.12.04 18:05:00 -
[10] - Quote
Scrapyard Bob wrote:Natsett Amuinn wrote: Didn't have to move anything yesterday.
Right click order, select modify, scroll up or down the correct numver of clicks, hit enter.
The problem is getting the cursor over the box.
My hand moves when I don't want it too, and precise movement isn't really possible for me anymore.
I know this is a really TINY issue for pretty much everyone, but it literally makes playing EVE next to impossible for me. It takes me a couple of tries to get the cursor over the "post" button here.
Edit: For a brief moment I thought maybe they made it so I could use the arrows to change the price, but nope. So yea, I'd be happy if they actually made it so you could do that as well.
Not to mention it now highlights the entire price amount, so backspace just makes you have to type the entire new price in instead of being able to hit back space a couple times to just change the one or two numbers needed.
The middle-ground would be that the scroll wheel should affect whichever field is currently focused in the dialog under the mouse pointer. Not just affecting the field that the mouse pointer is over. That way we could adjust prices / quantities with the mouse pointer over the dialog, without having to put it exactly over the tiny field. The mouse pointer is probably already over the dialog because we have to click the "ok" button when done. But I hit enter because OK is the focus of the keyboard.
The scroll wheels focus should be set to the fiirst adjustable imput field within what window is my focus.
I'd prefer that the window that is my focus is also the one that I selected, not the one that my mouse is over. My mouse isn't over the focus window everytime I have to use it.
I'm seeing no benefit to this change; not even in inventory management. I'm assuming this has an effect on multiple inventory windows? I only use one. Really don't understand why it is the way it is now, or why it has to be the way it is.
Updating 200+ market orders was already tedious. It's worse today.
Is it going to be fixed? |
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Natsett Amuinn
GoonWaffe Goonswarm Federation
546
|
Posted - 2012.12.04 18:13:00 -
[11] - Quote
Syratus wrote:Tara Trada wrote:On the market, the price can solely be modified by the mouse-wheel when you constantly hover over the tiny price field.
This is annoying.
In Crucible you had to click on the field and you were able to change the price by the mouse-wheel, no matter where your cursor was on screen. Please bring us this feature back. It is a pain for marketeers! I have read the rest of the thread and what ppl wrote about the change otherwise, but I'm just another marketeer who has to find/take more time to update every single order now if I need to modify them... Please change it back, or give us a way to get the price adjustment with the same speed we had as before. I'm being as annoying as I can.
I'd really like this to be addressed, dear CCP.
If you intend to fix it, I can live with not worrying about EVE for a few days or so.
Or do you intend for it to remain this way? |
Natsett Amuinn
GoonWaffe Goonswarm Federation
551
|
Posted - 2012.12.05 16:52:00 -
[12] - Quote
CCP Punkturis wrote:Bienator II wrote:there is a new issue with killmails. some do not load. some do. Those who do not load seem to be broken for everyone.
the window opens but the fitting is empty and the final blow info isn't there, its basically an empty window. I already fixed the issue with kill reports internally, the fix will patched sooooon! soooorry! I understand the scroll wheel thing is rather trivial, but no so much for those of us that do science and industry full time, as well as have to update hundreds of market orders on a regular basis.
Do you guys intend to fix it so that I don't have to have the mouse cursor over the input field in order to increase or decrease the number in it?
I mean, Eurogamer just published an article about the future of EVE, and Soundwave stated that the point was that you guys want to remove the neededless complexity in the UI; yet, you added one to it with retribution.
I'd be nice to know if it's going to stay the way it is now or if you intend to correct it. |
Natsett Amuinn
GoonWaffe Goonswarm Federation
563
|
Posted - 2012.12.06 12:36:00 -
[13] - Quote
CCP Arrow wrote:Natsett Amuinn wrote:I understand the scroll wheel thing is rather trivial, but no so much for those of us that do science and industry full time, as well as have to update hundreds of market orders on a regular basis.
Do you guys intend to fix it so that I don't have to have the mouse cursor over the input field in order to increase or decrease the number in it with the scroll wheel?
I mean, Eurogamer just published an article about the future of EVE, and Soundwave stated that the point was that you guys want to remove the neededless complexity in the UI; yet, you added one to it with retribution.
I'd be nice to know if it's going to stay the way it is now or if you intend to correct it. We agree that using the input fields to change values with the scroll wheel is harder after our change to scroll bar functionality. We are releasing a patch today that will address it as follows: In the case of windows like the Market order window, the focus will be on the input field that is selected by default, and as long as the user has his mouse inside the window itself he can use the scroll wheel to change the value. This means you don't have to move the mouse inside the input field itself anymore, just inside the window and you don't need to click the input field because the field is already in focus. If there are more than one input fields in the window, you will need to select the input field you want to modify if it is not the default one and therefore not in focus when you first open the window. Once the input field you want to modify is in focus you can use the scroll wheel while the mouse is within the window itself. This will make the area you can use for the input field of choice much larger and should eliminate the issue players are having with this specific use case. Thank you.
I just hopped in this morning and saw it's been fixed. My nerves are rejoicing.
You guys are doing a fantastic job shoring up little issues with the expansion, it's very much appreciated. |
Natsett Amuinn
GoonWaffe Goonswarm Federation
645
|
Posted - 2012.12.10 14:16:00 -
[14] - Quote
Has there been any word about when we can expect the job delivery issue to be resolved.
I can't really play EVE since todays patch. |
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